Designing a full-sized game for a five-inch screen is all about making smart...
https://blast-wiki.win/index.php/Why_Do_Mobile_Games_Feel_Harder_to_Navigate_Than_Desktop%3F
Designing a full-sized game for a five-inch screen is all about making smart choices, not just shrinking everything. You focus on touch-first controls that feel natural in your hand. You decide if portrait or landscape fits the gameplay best